, including all inherited members.
arrow(const ublas::fixed_vector< float_t, 2 > &starting_point, const ublas::fixed_vector< float_t, 2 > &direction) | imaging::GraphicsInterface | |
circle(const ublas::fixed_vector< float_t, 2 > ¢er, float_t radius)=0 | imaging::GraphicsInterface | [pure virtual] |
clear()=0 | imaging::GraphicsInterface | [pure virtual] |
fill_polygon(const std::vector< ublas::fixed_vector< float_t, 2 > > &vertices)=0 | imaging::GraphicsInterface | [pure virtual] |
flush | imaging::GraphicsInterface | [static] |
get_stream_status()=0 | imaging::GraphicsInterface | [pure virtual] |
image(const ColorImage2d &image, const ublas::fixed_vector< float_t, 2 > x_interval, const ublas::fixed_vector< float_t, 2 > y_interval)=0 | imaging::GraphicsInterface | [pure virtual] |
line_segment(const ublas::fixed_vector< float_t, 2 > &v_0, const ublas::fixed_vector< float_t, 2 > &v_1) | imaging::GraphicsInterface | |
operator<<(const CommandInterface &command)=0 | imaging::GraphicsInterface | [pure virtual] |
operator<<(const StreamStatus &status)=0 | imaging::GraphicsInterface | [pure virtual] |
polygon(const std::vector< ublas::fixed_vector< float_t, 2 > > &vertices)=0 | imaging::GraphicsInterface | [pure virtual] |
polyline(const std::vector< ublas::fixed_vector< float_t, 2 > > &vertices)=0 | imaging::GraphicsInterface | [pure virtual] |
quadrangle(const ublas::fixed_vector< float_t, 2 > &v_0, const ublas::fixed_vector< float_t, 2 > &v_1, const ublas::fixed_vector< float_t, 2 > &v_2, const ublas::fixed_vector< float_t, 2 > &v_3) | imaging::GraphicsInterface | |
reset_group | imaging::GraphicsInterface | [static] |
set_coordinates(const ublas::fixed_vector< float_t, 2 > &lower_left, const ublas::fixed_vector< float_t, 2 > &upper_right)=0 | imaging::GraphicsInterface | [pure virtual] |
spline_curve(const Bspline< ublas::fixed_vector< float_t, 2 > > &spline_curve)=0 | imaging::GraphicsInterface | [pure virtual] |
triangle(const ublas::fixed_vector< float_t, 2 > &v_0, const ublas::fixed_vector< float_t, 2 > &v_1, const ublas::fixed_vector< float_t, 2 > &v_2) | imaging::GraphicsInterface | |
vertex(const ublas::fixed_vector< float_t, 2 > &vertex)=0 | imaging::GraphicsInterface | [pure virtual] |
~GraphicsInterface() (defined in imaging::GraphicsInterface) | imaging::GraphicsInterface | [inline, virtual] |